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150 cards. 5 Forces. 1 prophecy.

Deploy Heroes, equip Relics, and unleash Events to reduce your opponent's Life to 0. Every card tells a story. Every game writes a new one.

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Every card belongs to one. Every force has a counter. +3 attack bonus against the weaker force.

Wisdom

The ultimate victory. It outlasts others.

30 Cards

Ignores

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Outlasts

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Conviction

The will to win odds.

30 Cards
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Clarity

The lens of truth. It disproves lies.

30 Cards
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Power

The raw energy of the ledger. It strikes first.

30 Cards

The Five Forces

Shakes

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Prophecy

The voice of future reality.

30 Cards
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Crushes

Attacking a weaker Force grants +3 ATK bonus.

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Disproves

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Your fighters. Deploy them, attack with them, build your strategy around them.

Heroes ×110
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Equipment and artifacts. Attach to a Hero or place on the field for passive effects.

Relics ×20
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One-shot plays. Resolve instantly. One moment that changes everything.

Events ×20

150 cards. 3 types.

The Collection

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THE RITUAL.png

Each turn follows six phases. In order. Always.

I. GENESIS

Gain +1 Energy (max 5). Energy accumulates and carries over. 

II. DECODE

Draw 1 card from your deck.

III. ACTIVATE

Spend Energy to play Heroes, Relics, and Events from your hand.

IV. SETTLE

Move your cards between The Altar and The Vault.

V. VALIDATE

Your Altar cards attack. Excess damage from a kill hits the opponent directly.

VI. EXODUS

Discard to hand limit. End-of-turn effects trigger.

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Multiple paths. One prophecy.

Drain your opponent's Life to 0

or

Your opponent cannot draw from an Empty Deck (must be exact)

or

The 589: Deal exactly 589 total damage in a single game
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